I’ve joined Amazon
It's my pleasure to announce that this week I have joined the Amazon Device and Services Design Group (DDG) as their brand new (and very first) Senior User Experience Concept Designer.
0 Comments1 Minutes
Numbers, Naturally
How to use my text-to-speech reader to create natural-sounding numbers for automated voice messaging systems.
0 Comments13 Minutes
Tobii Head Tracking in Microsoft Flight Simulator 2020
This solution should allow you to play Microsoft Flight Simulator 2020 (MFS2020) with full head tracking via Tobii Eye Tracker. I suspect the same method will work for a multitude of other games that are not compatible with Tobii but support TrackIR or FreeTrack protocols.
14 Comments20 Minutes
CV-VR Cam: New 360° Render Toolset for Maxon’s Cinema 4D
Cineversity VR Camera, or CV-VR Cam for short is a product of Maxon-managed Cineversity - a popular subscription based Cinema 4D training and tools resource. For the past few weeks I have been testing version 1.5 of this plugin, putting it through paces in an array of tests, as well as in a real-life commercial project.
Here's what I found out.
7 Comments11 Minutes
Make Adobe and SkyBox work on HTC Vive with Revive
You might have heard of Revive as it has stirred quite a bit of media attention with its recent back-and-forth with Oculus' DRM. It was originally designed to allow Oculus-exclusive titles to work on other headsets, but as I discovered - works with SkyBox VR as well!
9 Comments4 Minutes
QubaVR Stereo Swapper (Photoshop Actions)
To simplify the process of converting the stereoscopic images from one layout to another, I have created a series of Adobe Photoshop Actions named QubaVR Stereo Swapper, that will allow you to re-arrange your frames with a single (or at most double) click.
0 Comments3 Minutes
SkyBox VR Player:
Authoring VR just got easier!
SkyBox VR Player from Mettle integrates with Adobe After Effects, Premiere and SpeedGrade and allows you to view your 360 content directly in Oculus Rift – without rendering! It will even let you work on your software without taking the HMD off, and automatically recognizes mono and stereo 360 compositions. Best of all: It’s free!
2 Comments5 Minutes
The Making of Prismatic
In this article I’ll talk about the process behind creating and publishing Prismatic, as well as about some of the lessons learned along the way. If you haven’t yet seen the film, strap on your virtual reality goggles and go check it out here. The rest of the article will make much more sense this way.
0 Comments26 Minutes
I’ve joined Amazon
It's my pleasure to announce that this week I have joined the Amazon Device and Services Design Group (DDG) as their brand new (and very first) Senior User Experience Concept Designer.
0 Comments1 Minutes
Numbers, Naturally
How to use my text-to-speech reader to create natural-sounding numbers for automated voice messaging systems.
0 Comments13 Minutes
Tobii Head Tracking in Microsoft Flight Simulator 2020
This solution should allow you to play Microsoft Flight Simulator 2020 (MFS2020) with full head tracking via Tobii Eye Tracker. I suspect the same method will work for a multitude of other games that are not compatible with Tobii but support TrackIR or FreeTrack protocols.
14 Comments20 Minutes
CV-VR Cam: New 360° Render Toolset for Maxon’s Cinema 4D
Cineversity VR Camera, or CV-VR Cam for short is a product of Maxon-managed Cineversity - a popular subscription based Cinema 4D training and tools resource. For the past few weeks I have been testing version 1.5 of this plugin, putting it through paces in an array of tests, as well as in a real-life commercial project.
Here's what I found out.
7 Comments11 Minutes
Make Adobe and SkyBox work on HTC Vive with Revive
You might have heard of Revive as it has stirred quite a bit of media attention with its recent back-and-forth with Oculus' DRM. It was originally designed to allow Oculus-exclusive titles to work on other headsets, but as I discovered - works with SkyBox VR as well!
9 Comments4 Minutes
QubaVR Stereo Swapper (Photoshop Actions)
To simplify the process of converting the stereoscopic images from one layout to another, I have created a series of Adobe Photoshop Actions named QubaVR Stereo Swapper, that will allow you to re-arrange your frames with a single (or at most double) click.
0 Comments3 Minutes
SkyBox VR Player:
Authoring VR just got easier!
SkyBox VR Player from Mettle integrates with Adobe After Effects, Premiere and SpeedGrade and allows you to view your 360 content directly in Oculus Rift – without rendering! It will even let you work on your software without taking the HMD off, and automatically recognizes mono and stereo 360 compositions. Best of all: It’s free!
2 Comments5 Minutes
The Making of Prismatic
In this article I’ll talk about the process behind creating and publishing Prismatic, as well as about some of the lessons learned along the way. If you haven’t yet seen the film, strap on your virtual reality goggles and go check it out here. The rest of the article will make much more sense this way.
0 Comments26 Minutes