QubaVR Stereo Swapper

QubaVR Stereo Swapper (Photoshop Actions)

To simplify the process of converting the stereoscopic images from one layout to another, I have created a series of Adobe Photoshop Actions named QubaVR Stereo Swapper, that will allow you to re-arrange your frames with a single (or at most double) click.

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0 Comments3 Minutes

Mettle Skybox VR Player

SkyBox VR Player:
Authoring VR just got easier!

SkyBox VR Player from Mettle integrates with Adobe After Effects, Premiere and SpeedGrade and allows you to view your 360 content directly in Oculus Rift – without rendering! It will even let you work on your software without taking the HMD off, and automatically recognizes mono and stereo 360 compositions. Best of all: It’s free!

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2 Comments5 Minutes

The Making of Prismatic

The Making of Prismatic

In this article I’ll talk about the process behind creating and publishing Prismatic, as well as about some of the lessons learned along the way. If you haven’t yet seen the film, strap on your virtual reality goggles and go check it out here. The rest of the article will make much more sense this way.

Read More

0 Comments26 Minutes

QubaVR Stereo Swapper

QubaVR Stereo Swapper (Photoshop Actions)

To simplify the process of converting the stereoscopic images from one layout to another, I have created a series of Adobe Photoshop Actions named QubaVR Stereo Swapper, that will allow you to re-arrange your frames with a single (or at most double) click.

Read More

0 Comments3 Minutes

Mettle Skybox VR Player

SkyBox VR Player:
Authoring VR just got easier!

SkyBox VR Player from Mettle integrates with Adobe After Effects, Premiere and SpeedGrade and allows you to view your 360 content directly in Oculus Rift – without rendering! It will even let you work on your software without taking the HMD off, and automatically recognizes mono and stereo 360 compositions. Best of all: It’s free!

Read More

2 Comments5 Minutes

The Making of Prismatic

The Making of Prismatic

In this article I’ll talk about the process behind creating and publishing Prismatic, as well as about some of the lessons learned along the way. If you haven’t yet seen the film, strap on your virtual reality goggles and go check it out here. The rest of the article will make much more sense this way.

Read More

0 Comments26 Minutes