It's QubaXR Now

It’s QubaXR now

Quba’s online presence receives a little refresh.
See what changed, and read through to learn why.

Read More

2 Comments3 Minutes

Remastering Freefall

In Autumn 2016, Noble Rot’s founder, Chris McCard, invited me to test-drive their new Octane based GPU render farm. Reserved for studio’s internal use, the farm had an opening in its schedule, and I knew just the project to throw at it. I wanted to re-master Freefall, giving it a proper art direction pass.

Read More

0 Comments6 Minutes

Jaunt Heatmaps

View Heatmaps: New Standard in VR Video Analytics

View heatmaps are an incredibly useful tool in understanding how audiences engage our content. As authors however, we should be very careful in how we interpret this data and how it influences our creative process.

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4 Comments13 Minutes

“The Pull” in Official Selection for Kaleidoscope’s 2016 Summer Showcase

It is my pleasure to announce that my short VR film The Pull has been selected for Kaleidoscope's 2016 Summer Showcase. Powered by Wevr Transport, The 2016 Summer Showcase is a global event series that explores the art and science of virtual reality.

Read More

0 Comments1 Minutes

The Making of Prismatic

The Making of Prismatic

In this article I’ll talk about the process behind creating and publishing Prismatic, as well as about some of the lessons learned along the way. If you haven’t yet seen the film, strap on your virtual reality goggles and go check it out here. The rest of the article will make much more sense this way.

Read More

0 Comments26 Minutes

It's QubaXR Now

It’s QubaXR now

Quba’s online presence receives a little refresh.
See what changed, and read through to learn why.

Read More

2 Comments3 Minutes

Remastering Freefall

In Autumn 2016, Noble Rot’s founder, Chris McCard, invited me to test-drive their new Octane based GPU render farm. Reserved for studio’s internal use, the farm had an opening in its schedule, and I knew just the project to throw at it. I wanted to re-master Freefall, giving it a proper art direction pass.

Read More

0 Comments6 Minutes

Jaunt Heatmaps

View Heatmaps: New Standard in VR Video Analytics

View heatmaps are an incredibly useful tool in understanding how audiences engage our content. As authors however, we should be very careful in how we interpret this data and how it influences our creative process.

Read More

4 Comments13 Minutes

“The Pull” in Official Selection for Kaleidoscope’s 2016 Summer Showcase

It is my pleasure to announce that my short VR film The Pull has been selected for Kaleidoscope's 2016 Summer Showcase. Powered by Wevr Transport, The 2016 Summer Showcase is a global event series that explores the art and science of virtual reality.

Read More

0 Comments1 Minutes

The Making of Prismatic

The Making of Prismatic

In this article I’ll talk about the process behind creating and publishing Prismatic, as well as about some of the lessons learned along the way. If you haven’t yet seen the film, strap on your virtual reality goggles and go check it out here. The rest of the article will make much more sense this way.

Read More

0 Comments26 Minutes