Quba’s Take on: AI, Creativity and Stealing Art
In the field of visual arts, a recurring theme in anti-AI conversation seems to be: "AI models are trained on artworks without artists’ consent and they steal their art style". This argument just does not sit right with me, so here’s my take on the subject.
0 Comments5 Minutes
Get Started with AI Art!
If you are interested in generating images using artificial intelligence, but don't not know where to start - follow this guide, and within a few minutes you will be seeing your very own AI generations.
0 Comments19 Minutes
Few more thoughts on Artificial Intelligence, Machine Learning and Art
News and media tend to sensationalize AI-related headlines, proclaiming computers will soon replace artists. It's a faulty argument.
0 Comments2 Minutes
I’ve joined Amazon
It's my pleasure to announce that this week I have joined the Amazon Device and Services Design Group (DDG) as their brand new (and very first) Senior User Experience Concept Designer.
0 Comments1 Minutes
It’s QubaXR now
Quba’s online presence receives a little refresh.
See what changed, and read through to learn why.
2 Comments3 Minutes
Numbers, Naturally
How to use my text-to-speech reader to create natural-sounding numbers for automated voice messaging systems.
0 Comments13 Minutes
Tobii Head Tracking in Microsoft Flight Simulator 2020
This solution should allow you to play Microsoft Flight Simulator 2020 (MFS2020) with full head tracking via Tobii Eye Tracker. I suspect the same method will work for a multitude of other games that are not compatible with Tobii but support TrackIR or FreeTrack protocols.
14 Comments20 Minutes
We Make It Rain
In my most recent collaboration with ChiChiLand, we have adapted her original 2018 artwork "We Make It Rain" into a brand new 3D illustration.
0 Comments1 Minute
Gone Steady
I am stoked to announce that as of next week I am joining Seattle's Blink as their Innovation Director. My role will focus on exploring new and emerging technologies, trends and methods to further expand Blink's user experience design expertise.
0 Comments2 Minutes
Ex\Static wins Special Prize for Innovative Storytelling at WVRF17
It's my honor and pleasure to announce that my recent VR film Ex\Static has been awarded a Special Prize for Innovation in Storytelling at the Second Annual World VR Forum Summit, taking place between 11-14 May 2017 in Crans-Montana, Switzerland.
0 Comments9 Minutes
Quba’s Take on: AI, Creativity and Stealing Art
In the field of visual arts, a recurring theme in anti-AI conversation seems to be: "AI models are trained on artworks without artists’ consent and they steal their art style". This argument just does not sit right with me, so here’s my take on the subject.
0 Comments5 Minutes
Get Started with AI Art!
If you are interested in generating images using artificial intelligence, but don't not know where to start - follow this guide, and within a few minutes you will be seeing your very own AI generations.
0 Comments19 Minutes
Few more thoughts on Artificial Intelligence, Machine Learning and Art
News and media tend to sensationalize AI-related headlines, proclaiming computers will soon replace artists. It's a faulty argument.
0 Comments2 Minutes
I’ve joined Amazon
It's my pleasure to announce that this week I have joined the Amazon Device and Services Design Group (DDG) as their brand new (and very first) Senior User Experience Concept Designer.
0 Comments1 Minutes
It’s QubaXR now
Quba’s online presence receives a little refresh.
See what changed, and read through to learn why.
2 Comments3 Minutes
Numbers, Naturally
How to use my text-to-speech reader to create natural-sounding numbers for automated voice messaging systems.
0 Comments13 Minutes
Tobii Head Tracking in Microsoft Flight Simulator 2020
This solution should allow you to play Microsoft Flight Simulator 2020 (MFS2020) with full head tracking via Tobii Eye Tracker. I suspect the same method will work for a multitude of other games that are not compatible with Tobii but support TrackIR or FreeTrack protocols.
14 Comments20 Minutes
We Make It Rain
In my most recent collaboration with ChiChiLand, we have adapted her original 2018 artwork "We Make It Rain" into a brand new 3D illustration.
0 Comments1 Minute
Gone Steady
I am stoked to announce that as of next week I am joining Seattle's Blink as their Innovation Director. My role will focus on exploring new and emerging technologies, trends and methods to further expand Blink's user experience design expertise.
0 Comments2 Minutes
Ex\Static wins Special Prize for Innovative Storytelling at WVRF17
It's my honor and pleasure to announce that my recent VR film Ex\Static has been awarded a Special Prize for Innovation in Storytelling at the Second Annual World VR Forum Summit, taking place between 11-14 May 2017 in Crans-Montana, Switzerland.
0 Comments9 Minutes